View Full Version : PRMM .31 patch released!!!!
Drayu
06-05-2006, 10:06 PM
http://realitymod.com/forum/showthread.php?t=6907
I will be seeding mine for awhile too....so get it!
Tykwer
06-05-2006, 10:59 PM
- Increased player jump height slightly
- Increased the time before stamina will start to regenerate after jumping
- Increased the delay in between changing stances slightly
the first and last one sound good. i hate not being able to jump over those concrete barriers.
wihadmin
06-06-2006, 12:59 AM
Server's been patched.
Here's the client patch for you guys!
ftp://70.84.27.59/gaming/prmm/prmm_0314_patcher.exe
FozzyBear
06-06-2006, 08:58 AM
THANKS!
:thumbsup:
Vryllyn
06-06-2006, 02:27 PM
Did they make any modifications on the spawn time?
wihadmin
06-06-2006, 04:17 PM
Did they make any modifications on the spawn time?
No. The spawn times are fine IMO. Gives you more incentive to NOT die and NOT play it like you play BF2. Btw, the spawn time is configurable on the server side. But I'm not gonna mess with it.
Vryllyn
06-06-2006, 04:32 PM
No. The spawn times are fine IMO. Gives you more incentive to NOT die and NOT play it like you play BF2. Btw, the spawn time is configurable on the server side. But I'm not gonna mess with it.
It wasn't the spawn time that I had a problem with. You would select your spot and then it would add ten seconds to the time remaining.
wihadmin
06-06-2006, 04:35 PM
Well, you asked about the spawn time....
The added time is a death penalty. For every death you've incurred, 1 second is added to that time up to 30 seconds.
Vryllyn
06-06-2006, 05:45 PM
Well, you asked about the spawn time....
The added time is a death penalty. For every death you've incurred, 1 second is added to that time up to 30 seconds.
Holy crap... I didn't know that. That is actually pretty damn cool. Makes me want to pray that the medic sees me and helps me out.
:bow:
KAstickboy
06-06-2006, 06:01 PM
Makes me want to pray that the medic sees me and helps me out.
:bow:
Super hax0r medic* to the rescue! :LolLolLolLol:
thats cool that you get penalized for getting killed... squad work sounds really interesting! i cant wait till tonight!
KA aka "The Nurse" <- thanks Neuspeed for the new nick name haha
* this is my trademark, use it and you owe me $1 each time or just let me kill you 2 times in round either way im cool :biggrin:
Tykwer
06-06-2006, 10:07 PM
holy crap, they SCREWED nades over. now instead of blowing up, they simply sink into the ground. First i threw some in the river on jungle fever and when they didnt blow up i thought that they didnt blow up under water, but then i tried to blow up and explosive barrle, still nothing. :thumbsdown:
Squad leader commands work as they were meant to. I cant give orders as commander with out a squad and seeing as how there isnt a single person on i cant test it.
Wow, i dont know if all of you will take the time to read the changes, but there sure are some interestnig things in there. here are some examples:
- Supply Drops will now take three or four minutes to fall to earth after the request is granted by the Commander. They will also not land exactly where you want them, so be careful where you make your request as they can land as much as 30m from where you requested them. THANKS TO WOLFI AT USI FOR HIS HELP WITH THIS!
- We uh... fixed the bug where you got points when dead. Oops. You now only get points when you are alive.
- Added a definition for radio spam controls. Default is that more than 4 radio messages in 4 seconds will result in a 30 second ban from using the chat message system.
That last one is nice for dealing with dumb asses like that one guy who spammed voice commands while none of the admins had their powers yet.
oh damn, i knew i was right!
- 031 BUG: Steel Thunder appears to have significant lag problems in 32p and 64p configurations. We are investigating the cause and hope to have a fix for a future release. These configurations are not recommended, the map appears to play fine up to about 24 players.
I tried to tell yall it was the map that has the lag issues. maybe that map should be removed for now and in its place should be the 16 player verson of jabal. i got on another server that had that set up and the city/flag set up looked entertaining.
Alright, the nade thing has only happened on junge fever so far. how odd. Also, the supply crates are dropped from space...
papasan9
06-07-2006, 03:24 PM
edit-wrong thread
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