bman65
05-08-2006, 03:03 PM
Overview
This is a detailed guide on how to camp on all the basic maps in CS:S. Tactics, tricks and weapons that will be used need to be discussed, as well as methods to avoid snipers. Although I will focus on all aspects of camping most of them are interrelated with the tactics for sniping. I will take a look at highly succesful spots that allow you to generate a good score.
Weaponry
For snipers it is pretty simple as the scout (ct rifle 2, t rifle 3) is the only sniper rifle allowed on our server. Kevlar does not need to be bought; as if you are in a position where you are being openly shot at you have already lost the spot and probably the round. There are to different approaches to your secondary, some swear by the deagle, while others (myself included) prefer to stick with my base pistol (especially if ct). Again if the enemy is close enough that a pistol is required you are already in it knee deep. If you are on a bomb map buy a defusing kit if possible. You do not need to buy the full extra clips of scout ammo just one will suffice (just buy one reserve by pressing “,”). I have never used more than 30 bullets in a round (and rarely go over 10) so you only need one real backup clip. Flashbangs and smoke grenades aren’t very helpful to you while he grenades can help you hit enemies behind cover. Usually I just go with a he grenade.
Now for other modes of camping not involving sniping you want a high impact/damage rifle and preferably silenced. You want to know where the enemy is coming from kill him quickly and retreat before his allies catch on. The m4a1 is the ct weapon of choice for camping as it is very strong and silenced. The tmp although silenced is not very effective as it does little damage. Again for pistols the usp is even better than the deagle because of the silencer. Other possible weapons for ct camping include the m249 (machine gun), m3 pump shotty (very potent at close range) and the famas (ct rifle 1).
Terrorists have a tougher time with camping as they have no silenced weapons other than the usp. Usually the ak47 is the only substitute due to its power and accuracy at range, but once revealed it loses the surprise value.
I also suggest the console command cl_crosshairscale 10000 which shrinks your crosshairs to the smallest size which does not grow or move much. Although it still functions the same (as if were normal sized) it allows you to always perfectly aim your shots.
Maps
* Although I really did want to includes screenshots I have yet to find a way to take a shot of myself in 3rd person*
Cs_Assault
Terrorists – Largest camping spot is in the vents, right above the ladder in the middle looking down, this is a fantastic spot as it always lets you see the enemy first before they see you. Another spot is the ledge just above the lower door on the backside as people commonly just rush in and don’t look up. There are no real good sniping opportunities for terrorists.
Counter-Terrorists – You can’t camp here as it is the rescue map but a fairly good sniping spot is just outside of the large entrance. Take out any terrorists that are stupid enough to stay in the middle and gradually move in (staying near the middle of the opening) until you can see the back railing on the other side. Take out any terrorists on that railing. Quickly move back and go all the way to the other side and open the upper door. Slowly peek in and take out any terrorists watching the vents but not in them. Gradually move further towards the door and look to take out any terrorists in the main area on the base level as well as those near the hostie room. When all clear upstairs and near the entrances you can call in the rest of the team to mop up.
De_dust
Terrorists – no camping or sniping for you, as if you do not rush you will lose. You could possible snipe the underpass in the event cts rush.
Counter-Terrorists – Again little camping, if you want you can snipe the underpass, or you should just rush towards “A” as that is the primary T destination. If you have taken “A” and the ts have retreated then feel free to camp the middle of the tunnels but try and stay out of a possible firing lane and wait for the terrorists to rush.
De_tides
Terrorists – no major camping spots again, this is another rush or lose map
Counter-Terrorists – This map has my personal favourite and most fun camping spots in the game. The main spot would be camping the upper ledge just above the lower door at ct spawn. To get there you have to jump on the rails near the upper left entrance, jump across to on top of the vending car, jump to the ledge on the side of the spawn, jump into the closest tree branch (note that not all are solid), jump from it to the other solid tree branch, and finally climb up the branch until you can jump on the ledge beside the little balcony. From here you can easily cover the bombsite, the lower door, and both upper doors since you shape is obscured by the tree. Don’t forget the silencer as this is the key to making the enemy confused. If you manage to kill the entire terrorist team one round I would avoid the spot for another 2 or 3 rounds. I have a demo attached that demonstrates how to get up there.
Cs_Italy
Terrorists - You have a choice of camping spots: camping the house and snipe down long hall (my favourite), you can snipe the apartments, or you can get on top of the roof of the apartments and wait for the cts to come. This is the one map I do recommend getting a deagle with the scout as the cts often storm the house. On key note is that if you can retreat down the long hall if you are pinned up in the house do so and take up a new position.
Cts- No real chances for you to camp since you ahave the initiative. One sniping oppertunity does exist in trying to counter the terrorist sniper across long hall. I've had many a great battle across here. Just make sure you are not first to rush into the market as there maybe be rushing terrrorists in the vicinity.
De_prodigy coming soon
Since this is taking longer than I thought I will add the maps in one by one.
This is a detailed guide on how to camp on all the basic maps in CS:S. Tactics, tricks and weapons that will be used need to be discussed, as well as methods to avoid snipers. Although I will focus on all aspects of camping most of them are interrelated with the tactics for sniping. I will take a look at highly succesful spots that allow you to generate a good score.
Weaponry
For snipers it is pretty simple as the scout (ct rifle 2, t rifle 3) is the only sniper rifle allowed on our server. Kevlar does not need to be bought; as if you are in a position where you are being openly shot at you have already lost the spot and probably the round. There are to different approaches to your secondary, some swear by the deagle, while others (myself included) prefer to stick with my base pistol (especially if ct). Again if the enemy is close enough that a pistol is required you are already in it knee deep. If you are on a bomb map buy a defusing kit if possible. You do not need to buy the full extra clips of scout ammo just one will suffice (just buy one reserve by pressing “,”). I have never used more than 30 bullets in a round (and rarely go over 10) so you only need one real backup clip. Flashbangs and smoke grenades aren’t very helpful to you while he grenades can help you hit enemies behind cover. Usually I just go with a he grenade.
Now for other modes of camping not involving sniping you want a high impact/damage rifle and preferably silenced. You want to know where the enemy is coming from kill him quickly and retreat before his allies catch on. The m4a1 is the ct weapon of choice for camping as it is very strong and silenced. The tmp although silenced is not very effective as it does little damage. Again for pistols the usp is even better than the deagle because of the silencer. Other possible weapons for ct camping include the m249 (machine gun), m3 pump shotty (very potent at close range) and the famas (ct rifle 1).
Terrorists have a tougher time with camping as they have no silenced weapons other than the usp. Usually the ak47 is the only substitute due to its power and accuracy at range, but once revealed it loses the surprise value.
I also suggest the console command cl_crosshairscale 10000 which shrinks your crosshairs to the smallest size which does not grow or move much. Although it still functions the same (as if were normal sized) it allows you to always perfectly aim your shots.
Maps
* Although I really did want to includes screenshots I have yet to find a way to take a shot of myself in 3rd person*
Cs_Assault
Terrorists – Largest camping spot is in the vents, right above the ladder in the middle looking down, this is a fantastic spot as it always lets you see the enemy first before they see you. Another spot is the ledge just above the lower door on the backside as people commonly just rush in and don’t look up. There are no real good sniping opportunities for terrorists.
Counter-Terrorists – You can’t camp here as it is the rescue map but a fairly good sniping spot is just outside of the large entrance. Take out any terrorists that are stupid enough to stay in the middle and gradually move in (staying near the middle of the opening) until you can see the back railing on the other side. Take out any terrorists on that railing. Quickly move back and go all the way to the other side and open the upper door. Slowly peek in and take out any terrorists watching the vents but not in them. Gradually move further towards the door and look to take out any terrorists in the main area on the base level as well as those near the hostie room. When all clear upstairs and near the entrances you can call in the rest of the team to mop up.
De_dust
Terrorists – no camping or sniping for you, as if you do not rush you will lose. You could possible snipe the underpass in the event cts rush.
Counter-Terrorists – Again little camping, if you want you can snipe the underpass, or you should just rush towards “A” as that is the primary T destination. If you have taken “A” and the ts have retreated then feel free to camp the middle of the tunnels but try and stay out of a possible firing lane and wait for the terrorists to rush.
De_tides
Terrorists – no major camping spots again, this is another rush or lose map
Counter-Terrorists – This map has my personal favourite and most fun camping spots in the game. The main spot would be camping the upper ledge just above the lower door at ct spawn. To get there you have to jump on the rails near the upper left entrance, jump across to on top of the vending car, jump to the ledge on the side of the spawn, jump into the closest tree branch (note that not all are solid), jump from it to the other solid tree branch, and finally climb up the branch until you can jump on the ledge beside the little balcony. From here you can easily cover the bombsite, the lower door, and both upper doors since you shape is obscured by the tree. Don’t forget the silencer as this is the key to making the enemy confused. If you manage to kill the entire terrorist team one round I would avoid the spot for another 2 or 3 rounds. I have a demo attached that demonstrates how to get up there.
Cs_Italy
Terrorists - You have a choice of camping spots: camping the house and snipe down long hall (my favourite), you can snipe the apartments, or you can get on top of the roof of the apartments and wait for the cts to come. This is the one map I do recommend getting a deagle with the scout as the cts often storm the house. On key note is that if you can retreat down the long hall if you are pinned up in the house do so and take up a new position.
Cts- No real chances for you to camp since you ahave the initiative. One sniping oppertunity does exist in trying to counter the terrorist sniper across long hall. I've had many a great battle across here. Just make sure you are not first to rush into the market as there maybe be rushing terrrorists in the vicinity.
De_prodigy coming soon
Since this is taking longer than I thought I will add the maps in one by one.