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KAstickboy
04-27-2006, 12:10 PM
I've been thinking about how Medics are viewed in the BF2 community, and I wanted to create a "guideline" for Medics to not be point whores and to also help your team properly IMO. This is by no means a requirement nor exactly what I do every round (Yall know I love to fly!)

First - Awarness
Be aware of what is happening around you - duh everyone has to do that, but I'm talking about where you are and who just died. You're near a flag and you're the only one around and 2 teammates just died, you need to have grenades or your gun out, not your shock paddles! Also check to see how they died, infantry death = get in there and kill the enemy, armor = hide till flag is taken and then take back the flag, also try and spot out the armor for AT/other armor to come and kill it. Once you kill the enemy or see that hes not looking, only then revive your buddies.

Second - Revival Order of importance
SQUAD LEADERS FIRST! Especially your SL, I hate it when a medic runs by me while I'm a dead SL and revives some random teammate! Squad mates are second most important, keeping your squad alive = more communication on enemy posistion and your squad will be in the area for action instead of dead and running back to the action. More squad mates alive and together = more kills and less tickets for the other team. Last is lone wolfs and other squads members, just help when you can.

Third - Health Packs
Drop one health pack at high traffic intersections for any random teammate thats injured to get some health, remember not everyone is in squads and those lone wolfs need health too! Always keep one bag for yourself, if you're dead/injured how can you keep your team alive! When you fight someone and kill them, immediatly throw a bag against a wall on your posistion, then reload/revive or whatever your next step will be. You never know if you're going to see another medic come around the corner to revive your latest kill (yes! a 2Fer one special!). I run with my health pack out when I know snipers/sniPKMer can pick me off (open areas with no cover), I switch back to my weapon when entering combat areas, always be ready to fight!

Fourth - Weapons
Only use grenades when you're working flag turns (defending or attacking) or when you are escaping from a squad (drop using quick right click for no power) Keep your pistol loaded, if you shot any rounds out of it, reload it when you have down time or running somewhere! If you have the $30 for special forces, GET IT! (yes you can stay away from the bar just one night to save that $30, if youre under 21, dont buy so much candy or whatever you spend it on) The G36E takes getting used to being a burst fire weapon, but well worth it for accuracy and damage. I dont play SF, I just use the weapon unlocks. Defib paddles are a weapon too, if you've just revived someone and an enemy goes prone next to you, hit em with it (i get ~3-4 a week) and nothing is better than seeing [W33T] KAStickboy [Shock Paddles] Deadguy (OWNED! haha sucka!)

Medic SL Tips -
ALWAYS be the last one in on a flag, if there is one thing you take from this please let it be this! Tell your squadies to clear claymores and have your paddles out! Never be at the front of the pack! Hang back if you run into a large group of enemies and let them spawn on you while/after you flank the enemy! Keep those health packs on your men, esp those support kits since they are always prone. Dont instantly pull out your paddles everytime a squadie goes down, sometimes they just have to take a death or give it at least 4-5 seconds so the enemy thinks they are'nt going to be revived. Always keep that last Med pack for yourself and TALK TALK TALK TO YOUR SQUAD!

Reviving tips -
Throw a bag on his body as you are running up, then revive, this helps him get away incase someone is still shooting his body.
Since there is the Defib glitch, when I revive, I switch to medpack, then right back to defib. This helps with the glitch of not reloading and getting that "Clear!" 1600 times like some medics do!
2 types of revivers out there - learn to work one or the other! There are the kneel and revivers(takes a bit of skill to do) but I personally prefer the dive at and revive. Either way you must keep moving and the moment you fire your paddles, get up! If you miss or your paddles glitch move and come back! You'll get waxed if you just lay there waiting to refire!

Random points of interest -
Don't run across roads in Karkand (other high combat areas on city maps) to get one guy (most likely some sniper) for those 2 points, but if it is a squad across the way, you can risk keeping them alive and your flag safe by going and helping them out.
Always try and keep your sprint around 50%, when running with your squad, only sprint as far as the short sprinters run. You can generally reach a dead guy at 30m and then run back another 30m if you keep 50% sprint. Also don't continuously sprint, do it in short bursts to conserve in case you run into trouble.
While taking flags with your squad, drop 2 packs in a 3m radius of the flag and keep moving! If your attacked while in that flag zone you'll automatically pick up those packs while you are fighting (GODLIKE!)
If you're running after someone that needs health or they are running toward you, learn to lead them with throwing the bag properly (don’t throw it at their face/body). If they are running away from you (throw above and ahead of them so they run over it) If they are running towards you (throw the bag at YOUR feet) If they are oblivious to their health status, throw it to where they will see it or to where they will run over it.
If you are hiding and the enemy knows you're around, don't toss a bag on the ground. Just hold it, cause it's a dead giveaway of your position.

This is how a medic should roll (IMO) and yes you will have a lot of team points, but you won't be just reviving, healing, and dying for those 1 and 2 points, instead you'll be getting 10-15 per death or more. If you're helping your squad in this way you will be positive contributor to the team instead of being viewed as a point whore! Take it or leave it but remember, you may hate medics, but they help win the round ; )

K A

Ichi
04-27-2006, 12:25 PM
Good points K A. :thumbsup:

Leadfoot
04-27-2006, 12:45 PM
A great guide, especially for those who play medics with their shock paddles out every second reving people everywhere including right in front of armour.

Another thing to add maybe to the order of revival is after SL, maybe other medics so they can help around as well.

Max47r
05-07-2006, 08:11 PM
Nice guide I play medic a lot and use these points and now I can use some more tips thanks.

One thing to add is when you see that there are many people who are critical injured on your map, take time to revive many. Recently my death rate has been going up because I rarely get revived. In other words no one returns the favor of reviving.

FozzyBear
05-07-2006, 11:30 PM
Don't know how I missed this first time around.

Got some good points :thumbsup:

Aeromotor1
05-08-2006, 12:38 AM
Good points!

[W33T] earthpeople
05-08-2006, 11:04 AM
i don't play medic with the g36c gun because i always own everyone and i feel like it's too easy to be rambo. i only play if i really want to win cause i'm unstoppable force as a medic with g36. in general i finish all rounds above 50 when i'm on the ball.

this guide helps cause i can't stand being revived just to die and have to wait another 10 seconds, usually i can eliminate the threat before reviving someone...good tips, keep them noobs in line...

perhaps you should say something about the whole if you don't revive them in 2 attempts give up cause they are dead, stuck in a wall or something like that.

Max47r
05-08-2006, 04:51 PM
Im thinking about the next time I play, just for fun and to see if it will work, I will start a "Medic" Squad, and who ever joins the squad (if no one then just me) and we will just revive and heal people the whole time, that would be the goal of the squad, to keep the soldiers healthy and alive.

kippendrecht
05-09-2006, 01:57 PM
great guide!

-EDIT- I came up with one more point. if you see a guy laying down but no revive thingy above him or on the map try to revive him, bc sometimes the sign will disapear in the last 2/3 seconds. just try it one time, not more...

antigen
05-09-2006, 02:04 PM
Even though I think you said it in your post about squad leaders... I'd just like to emphasize the fact that I believe medics should care about all squad leaders. Sure, your own squad leader should be your priority, but after that if you see another squad leader down, go revive them too. Another squad needs their spawn point too!

[W33T]ralgoth
05-10-2006, 11:22 AM
Great guide... as a relatively new player who enjoys playing medic, there were a few things in here I had not thought about (i.e. throwing a pack before reving)... will have to see how this helps next time around!

[mAd]Dr.Death
05-10-2006, 09:09 PM
You should add, that if you go prone with the shock paddles, you can still revive people even if they look like they might still be five feet away.

Klickinater
05-16-2006, 07:57 AM
Yes I hate when a medic just revives me when A tank is right infront of me so he can get the points :(

but good guide! :thumbsup:

sgt.slauder
06-14-2006, 04:43 PM
all true thx like them all

jpdkill
06-16-2006, 02:32 PM
Nice tips K A

I don't under stand the glitch thing, are you saying the paddles will recharge faster of you switch to the medpack and back again?

KAstickboy
06-16-2006, 03:52 PM
sometimes the paddles will take a while for them to start the reload process, so in order to fix this, i switch to something else (knife or medpack) then back to the paddles and it should be reloaded if not finishing...

Keep a lookout in the beginning of July for Video of this Medic guide... ill have fraps running throughout my rounds so i can show you how i do exactly what im talking about... :D

KA

jpdkill
06-19-2006, 05:07 PM
KAstickboy']sometimes the paddles will take a while for them to start the reload process, so in order to fix this, i switch to something else (knife or medpack) then back to the paddles and it should be reloaded if not finishing...

KA



I think I know what you are talking about. Yesterday I played Medic a bunch and I did notice that sometimes the paddles did what you were saying. I would just fire the paddles again and then they would start to recharge.

Look forward to the video

Thnaks

atomicbob
09-29-2006, 10:58 AM
KA, I'm borrowing a few guides to put on my website. I hope you don't mind I used this one.

:thumbsup:

Killerfurby6
09-29-2006, 11:31 AM
super tipps:thumbsup:

i hate nothing more as in the cross fire of enemys to be revived...and die .. and revived....and die.....!