View Full Version : GW: Thunderhead Keep
GorroXXII
09-29-2005, 03:27 PM
WEll I am becoming an old pro at this, did it for my sixth time last night, figured outa great way to do it, got in a group, on the first try we got to the end, and two guys lost connection, so we couldnt finish, we decided to go back and start over, made 6k to boot!!! I got on their clan TS, and they listened we did it with only 2 deathes through out. If anyone needs it let me know, get good drops, lots of Shiverpeak Chests, and if we get 8 players that dont quit we will beat it!
We could have finished, but since they were part of the Guild that I was running with we went back!
Monochrome
09-29-2005, 03:33 PM
my ele is there, so i'd be interested in doing it whenever. you free tonight?
GorroXXII
09-29-2005, 03:35 PM
my ele is there, so i'd be interested in doing it whenever. you free tonight?
yep, my ranger needs it too, so that works perfect! Tonight should be ok, not sure when I will be on, depends on the woman's mood, but I will be on no later than 9:30PMEST
Monochrome
09-29-2005, 03:37 PM
works for me, i'll try to be on ts around then.
GorroXXII
09-30-2005, 09:22 AM
:hehehe: Again first time through and almost flawless victory... Blood died once and Menhlo died once. Wasnt bloods fault though, we were attacked by both sides and henchies followed the warriors, but other than that, it is getting easy. KEY: defend by the king, and dont leave except for the occasional catapult use. which is a waste really unlesss you kill them, (can happen early on when the stand there) as they just recharge before they come in. By the way we did it with both healer henchies. Just at he beginning, make sure everyone knows the plan, and you are good!
Monochrome
09-30-2005, 11:43 AM
yea, it was much easier than the first time i did it with my warrior, and we had all real ppl for the first time. <3 lina/menlo
GorroXXII
09-30-2005, 11:49 AM
and for those who don't know, Anet did another major update, nerfing some skills, others are improved, henchies are even better now, as they will heal NPC's and IMO are doing a better job all the way around. I love the new interface :thumbsup: setup as well.
Too bad they nerfed Zealots Fire and Balth's Aura. Made lots of farmers angry. But I'm happy about the War buffs. A lot of the skills are much better now.
GorroXXII
09-30-2005, 01:04 PM
Too bad they nerfed Zealots Fire and Balth's Aura. Made lots of farmers angry. But I'm happy about the War buffs. A lot of the skills are much better now.
Blood didnt seem to be having a problem with it last night so :dunno:
Well no, not with that particular build. But InvinciMonk builds and Solo UW builds suffer the most from this. The W/Mo solo farm actually benefits from the nerf to Balths Aura. The extra second it takes to cast lets Bonettis Defense rack up more energy for you, that way when Aura is cast your not left with 2 energy.
Monochrome
09-30-2005, 02:07 PM
yea, the only thing i don't like about it is the recharge time, now it takes almost twice as long to kill em all. i might have to go cap shield of judgment to add a little more smiting to the mix.
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