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View Full Version : [BF2] Basic Squad Rules


wihadmin
07-29-2005, 11:42 AM
Duplicated from planetbattlefield.com. I agree with this 100%.

Why form a squad?
1. To rule the battlefield. Plain and simple, a 4-6 person diverse squad can simply dominate almost any given situtation.
2. To be able to request supplies / UAV from commander
3. To recieve instructions from your commander like defending a flag you just spawned at because he sees enemies about to take it over.
4. To be able to communicate over VOIP with your squadmates
5. To have a moveable spawn point that allows you to get into the action a lot quicker.
6. To NEVER die. I've been lucky enough to be in a few matches with a full 6 person squad with 2-3 medics and several people finished the round with ZERO deaths.

Squad Leader 101
As a squad leader, you should be directing your squad and also staying alive so your squad can continue to spawn on you. This means hanging on the fringe of a firefight / flag cap and not being the first person in. See how it goes and then go in at the end of the fight. Wish you had more points? Easy. Be a support person who hands out ammo or medic who heals.

Squad leaders should:
1. Always spawn at the front lines.
2. Never ride in a 2-person vehicle. You are NOT a spawn point when this happens.
3. Constantly update your squad on next objective. Large squads will get seperated on occasion. You owe it to the ones that are stragglers to let them know where to meet up with you at.
4. Kick players who are not spawning on you or going as one with the squad.
5. Request UAV overflights on flags you're approaching.
6. Recruit players (through manage squad console) to keep squad at maximum strength.
7. Request supply drops to re-arm your squad (if no support person)
8. If you don't want to be the squad leader, just leave & rejoin the squad. Let someone else do it then.

Squaddies 101
As a squad member, your responsibility is to stick with your squad. Plain and simple. Power is in numbers. Not only can you take flags so much faster, but with the right mix, a squad can completely dominate whatever is thrown at it.

Squad Members should:
1. Always spawn on your squad leader when you can.
2. If you are a medic, keep your squad leader alive at all costs. You lose him, you lose your spawn.
3. Look at the mix of your squad and use a kit that will benefit the squad the most. You don't want 6 medics running around. Pick something that will compliment the squad. Every squad should have 1-2 AT to take out armor and helos. Also - it is not surprising to see a support person rack up more points than any other person b/c they
can resupply five others on a continual basis.

Other squad functions
As stated in the beginning, lone wolf (spec ops / sniper) or 2-person chopper / tank squads also have a lot of benefits.

For the lone wolf, you need to be in a squad to request re-supply (the spec ops operating behind enemy lines to get more C4 or sniper guarding 1-3 flags who needs more ammo).

Small squads should:
1. LOCK YOUR SQUAD. If you want to be lone wolf/2-person crew, lock your squad. This basically tells others you're fine with what you have and you really don't want anyone else joining.
2. Respond to the commanders orders as long as it's reasonable. Many times, a commander will do a scan and see that someone is sneaking behind enemy lines. You may have just spawned and not realized that someone is about to cap that flag.

Final thoughts
BF2 has a tremendous amount of potential for squad-based play. The VOIP that is limited to squads, the ability for squad leaders to request things from the commanders, the moveable spawn all enhance the on-line game experience.

While not specific to squads, the commander role really only works when you have squads. It is impossible for a commander to tell people to defend a flag that the enemy is approaching unless they are in a squad. They can also tell you that a flag is currently clear and should be taken easily. Also, the commander can really only respond to squad leaders effectively. If you're not a squad leader, requesting supplies is nearly impossible.

Try them you'll like them. 1,2 or more person squads are all part of the BF2 experience.

SLCoran
07-29-2005, 12:17 PM
RIGHT ON!!!!! :thumbsup:

LeakyNavel
07-29-2005, 12:22 PM
I'll 2nd that!!! :thumbsup: :thumbsup:

DinkyPoopStick
07-29-2005, 12:32 PM
I like all of that execpt i personally don't agree with snipers or spec ops lone wolfing a squad just for ammo drops. It is becoming common for thier to be a max number of squads because you'll have 3-5 lone wolf squads. also if a spec op needs C4 to keep blowing stuff up, wait 1 minute and the enemy will drop a crate to repair his arty anyway, use that. as for snipers, get off your lazy ass and find a suport guy, use radial Q to find a suport guy, or use radial Q to have a suport guy find you.

gsxrgrunt
07-29-2005, 08:03 PM
:thumbsup: :thumbsup: :thumbsup: WIHADMIN

Nutz72
08-02-2005, 06:28 PM
Can we get sticky with this post? A must read for all who wants to play squads.

GroovyDude
08-02-2005, 06:38 PM
Can we get sticky with this post? A must read for all who wants to play squads.

Not a bad idea. Stickied :thumbsup:

Å|ArchBuck
08-02-2005, 06:39 PM
can we have all new players to BF2 (and some think-they-are-awesome and either are not or are but aren't willing to work with others) have to pass an exam on this before they are allowed to play

dbodenheim
08-02-2005, 07:20 PM
can we have all new players to BF2 (and some think-they-are-awesome and either are not or are but aren't willing to work with others)

It is for this reason that I stay out of squads (unless its an infantry map). Tankers should never be a squad leader or really have to be in one, just follow the flow of battle.

CombatWombat
08-03-2005, 01:16 AM
Oooh Oooh, I want to take a test!!! I don't know how to play bf2. :yuck:

loopcycle
08-06-2005, 02:47 PM
this is a good guide. do i need a #2 pencil?

last nite i was made squad leader of the wihregs squad. someone in the squad was asking me "loop, where are we going?" and like a lame duck i said "i dont know". lol

i deserved the response "if you dont know, what are you doing in the wihregs squad?"

redish16
08-06-2005, 06:59 PM
:thumbsup:

The worst is when the commander thinks they are still a front line trooper ignoring requests and trying to get kills or flags.

The commander needs to go hide and do nothing but command.

I'm not saying this happened within the last day or to or anything...
:upyours:

Martinfiero
08-14-2005, 08:33 AM
all very informative and I'll make a note...

420Dank
08-24-2005, 03:18 PM
all those squad leader rules i do abide buy. I like being the squad leader and I think those are the very best rules to stick with. See you guys in the game, everyone else has gotten real good as squad members and picking the right classes to formidate the squad.

Panocha
08-26-2005, 02:08 AM
It would be kewl if admins could enforce this. I am tired of joining newb squads or hoping from one to another to see which one is the one working as a team.

Its very hard to find a good squad with good leader and members.

SnaKe
08-26-2005, 08:33 AM
It would be kewl if admins could enforce this. I am tired of joining newb squads or hoping from one to another to see which one is the one working as a team.

Its very hard to find a good squad with good leader and members.
These aren't the type of rules that can be enforced. Really, as they said in the movie Pirates of the Caribbean, "they're more of a set of guidelines then rules". Admins are busy enough enforcing the server rules and getting ppl on to the server to worry about how a squad leader is running his squad. But if you find a WiH regulars squad you can be pretty sure it will be a good one. Other then the squad name the best way to identify a WiH regulars squad is to get on TS.

frogbait
10-02-2005, 10:08 AM
Duplicated from planetbattlefield.com. I agree with this 100%.

Why form a squad?
1. To rule the battlefield. Plain and simple, a 4-6 person diverse squad can simply dominate almost any given situtation.
2. To be able to request supplies / UAV from commander
3. To recieve instructions from your commander like defending a flag you just spawned at because he sees enemies about to take it over.
4. To be able to communicate over VOIP with your squadmates
5. To have a moveable spawn point that allows you to get into the action a lot quicker.
6. To NEVER die. I've been lucky enough to be in a few matches with a full 6 person squad with 2-3 medics and several people finished the round with ZERO deaths.

Squad Leader 101
As a squad leader, you should be directing your squad and also staying alive so your squad can continue to spawn on you. This means hanging on the fringe of a firefight / flag cap and not being the first person in. See how it goes and then go in at the end of the fight. Wish you had more points? Easy. Be a support person who hands out ammo or medic who heals.

Squad leaders should:
1. Always spawn at the front lines.
2. Never ride in a 2-person vehicle. You are NOT a spawn point when this happens.
3. Constantly update your squad on next objective. Large squads will get seperated on occasion. You owe it to the ones that are stragglers to let them know where to meet up with you at.
4. Kick players who are not spawning on you or going as one with the squad.
5. Request UAV overflights on flags you're approaching.
6. Recruit players (through manage squad console) to keep squad at maximum strength.
7. Request supply drops to re-arm your squad (if no support person)
8. If you don't want to be the squad leader, just leave & rejoin the squad. Let someone else do it then.

Squaddies 101
As a squad member, your responsibility is to stick with your squad. Plain and simple. Power is in numbers. Not only can you take flags so much faster, but with the right mix, a squad can completely dominate whatever is thrown at it.

Squad Members should:
1. Always spawn on your squad leader when you can.
2. If you are a medic, keep your squad leader alive at all costs. You lose him, you lose your spawn.
3. Look at the mix of your squad and use a kit that will benefit the squad the most. You don't want 6 medics running around. Pick something that will compliment the squad. Every squad should have 1-2 AT to take out armor and helos. Also - it is not surprising to see a support person rack up more points than any other person b/c they
can resupply five others on a continual basis.

Other squad functions
As stated in the beginning, lone wolf (spec ops / sniper) or 2-person chopper / tank squads also have a lot of benefits.

For the lone wolf, you need to be in a squad to request re-supply (the spec ops operating behind enemy lines to get more C4 or sniper guarding 1-3 flags who needs more ammo).

Small squads should:
1. LOCK YOUR SQUAD. If you want to be lone wolf/2-person crew, lock your squad. This basically tells others you're fine with what you have and you really don't want anyone else joining.
2. Respond to the commanders orders as long as it's reasonable. Many times, a commander will do a scan and see that someone is sneaking behind enemy lines. You may have just spawned and not realized that someone is about to cap that flag.

Final thoughts
BF2 has a tremendous amount of potential for squad-based play. The VOIP that is limited to squads, the ability for squad leaders to request things from the commanders, the moveable spawn all enhance the on-line game experience.

While not specific to squads, the commander role really only works when you have squads. It is impossible for a commander to tell people to defend a flag that the enemy is approaching unless they are in a squad. They can also tell you that a flag is currently clear and should be taken easily. Also, the commander can really only respond to squad leaders effectively. If you're not a squad leader, requesting supplies is nearly impossible.

Try them you'll like them. 1,2 or more person squads are all part of the BF2 experience.

VERY NICE..........you should force everyone to read this before they enter the game. This info would help clear up some people. :thumbsup:

[W33T] TorTurE
10-09-2005, 12:09 AM
Very good set of rules as a noob coming into this game it is nice to see someone explain some things so we noob's can do the best to our ability to fit right in.

StevenNevets
10-18-2005, 08:09 PM
fragbait what's the point of qouting the whole main post, obviusly thats what we're posting about?


And yes i agree..

Best squad leaders are the ones not in it for points

OG xNaquada
11-15-2005, 09:04 PM
@ the list in post #1 in this thread : Agreed.

Ruci
12-04-2005, 01:44 PM
everyone keeps forgetting to mention the squad leader should stay back a little so people can respawn, also hell yeah if your SL it's your squad you got control MY RULES... i mean your rules are what goes. :flipoff:

Satanic
12-04-2005, 02:10 PM
The end of it actually makes me shudder. Where Lone Wolves are encouraged to create and lock their squad. That just has to be the most moronic thing I have ever heard.

Ruci
12-04-2005, 02:30 PM
you mean how there are 9 squads usually 6-7 of which have 1-2 people in them on the server :jester: .

Satanic
12-04-2005, 04:18 PM
Yes. I rarely play commander, but it is a truly disgusting and disheartening sight when you see 5 squads with one member, 2 with 2-3, and 2 that are full but reject all the orders you send. Then they keep requesting artillery and UAV, even though when you needed them, they basically told you to F*** Off. :wallbash:

Multiplex
12-04-2005, 04:36 PM
Yes. I rarely play commander, but it is a truly disgusting and disheartening sight when you see 5 squads with one member, 2 with 2-3, and 2 that are full but reject all the orders you send. Then they keep requesting artillery and UAV, even though when you needed them, they basically told you to F*** Off. :wallbash:

Welcome to public play?

Kennel-Dog
12-04-2005, 05:30 PM
Yes. I rarely play commander, but it is a truly disgusting and disheartening sight when you see 5 squads with one member, 2 with 2-3, and 2 that are full but reject all the orders you send. Then they keep requesting artillery and UAV, even though when you needed them, they basically told you to F*** Off. Wallbash

I try my best to help out the commander by asking my squad to follow his attack/defend orders knowing that he sees a hell of a lot more than I do.
However I'm not going to follow insane orders, like attack east oilfield when my squad are heavily engaged defending west oilfield and yes I have had that request.
Another thing is the guys in any squad, while wanting a more teamwork orientated game, still want to have fun and fun isnt being the sole squad defending against overwhelming odds.
Still I feel sorry for any commander, not much you can do with 5 squads with one memeber.

BytheGREENtree
12-13-2005, 08:14 PM
Well said ... this is the stikiest subject ever! :thumbsup:

aC.50|B>
12-13-2005, 08:28 PM
even stickier than GREEN's sexiness :thumbsup:

dtl10186
12-14-2005, 08:17 AM
yeah i def. agree with that. Ive seen to many people join a squad and then go lone wolf and get killed. The game was ment to be played using squads...thats why the option is there!!! :thumbsup:

Kegg
12-30-2005, 08:18 PM
This is a prime example why WiH is the best run server. It has members (like you bums) willing to work in true squads. I enjoy the times when I can get into a WiH squad, for they play as I would!

KATMAN
01-23-2006, 08:51 PM
Excellent OP. I agree with all the things.

All EXCEPT the lone wolf item. I have been (yes, i admit) one of those who goes sniping all by myself, and locks a squad to do it, but it has too many disadvantages to any benefits it might offer.

A) You are all alone, and well, alone is not a good survival tactic.

B) 6 people could have used that squad and accomplished much more than you alone can, unless you are cloning yourselof or sumthing.

C) Snipers: From experience, if you are GOOD, then the commander will usually drop a round of supplies next to you (or thereabouts) anyway, and you do not have to claim a squad and add to the battlechat for that function.

D) Snipers and some Spec-Ops: You have a VERY limited view of the battlefield. The commander, and a good squad, generally has more eyes, more awareness, and a better picture. Do not try to emulate them. You cannot have the cake and the icing, and if you try both, you will probably fail in both.

E) If you want to be lone wolf, drop the squad, and go true lone wolf. Ask for supplies / Arty / Medic via normal team chat. If you are correct, and are truly helping the team, the commander will notice.

F) Individual lifespans in the game, lone-wolf-style, are pathetically negligible. Basically, unless you are flying, choppering, or commanding, you will die. A lot. No reason to die by yourself... die as a TEAM! Join a squad! :P :jester:

--KAT.

insemnia
03-15-2006, 04:32 PM
I spent my first week in the game, not using a squad at all. I didn't even know how to join. The past couple of times, have been great though... I am finally joining squads and the game is now much better... and exponentially better when the group works together. Usually, I am a medic, so it works out for my group. I run into battle, but not usually the first guy... so usually I am alive still to revive others if we survive.

A few times I was unknowningly the squad leader, and this added another dynamic, but I was still new to it. I would listen to what the commander said, and then issue the command to my group. I was still prone to dieing a lot, its hard to not join the battle, but I am learning.

One thing I wanted to do, but didn't know how... is how to communicate with the commander... can i? Can I talk to him, or send him a message? Or is my only communication via the menu to request UAV or Supplies?

wihadmin
03-15-2006, 04:35 PM
I belive the Push-to-Talk key for the commander is "v". that lets you talk to the commander only. Protocol for talking to commander is, "Squad # to Commander... blah blah blah". That way the commander knows exactly who's talking to him and he can look your squad up on his map immediately.

[W33T] JimmytehHand8
03-15-2006, 04:48 PM
I disagree with a few points:

Squad leaders should:
1. Always spawn at the front lines.

Not always. It's actually wise to have a squad or two hand back and defend the back flags from enemies who aren't front line fighting. You could also spawn at the back flag and sneak to the enemy flags by a path less travelled.

2. Never ride in a 2-person vehicle. You are NOT a spawn point when this happens.

Again, I disagree to an extent. If your hitching a ride in a turret then no, but if your driving, go for it and make sure to tell your squad to jump out of the gunner position when they spawn to keep spots open for your team.

5. Request UAV overflights on flags you're approaching.

Not everyone can use a UAV all at once, and their is little benefit for using it at most back flags. I rarely ask for it when I'm trying to sneak due to the fact that you can see it right now.

[W33T]ralgoth
04-28-2006, 02:53 PM
This seemed like as good of a place as any to ask my stupid question..

I've looked in the book, etc to find this...

I know how to issue a command as a squad leader (q, pick attack or whatever)... but I can't figure out how to issue commands on spots that are not right in front of you.. in otherwords, how do you go to the map and say attack this flag WAY over there?

kippendrecht
04-28-2006, 03:52 PM
This seemed like as good of a place as any to ask my stupid question..

I've looked in the book, etc to find this...

I know how to issue a command as a squad leader (q, pick attack or whatever)... but I can't figure out how to issue commands on spots that are not right in front of you.. in otherwords, how do you go to the map and say attack this flag WAY over there?

press cap's lock and you will see a map, right click and you can give orders :thumbsup:

[W33T]ralgoth
04-28-2006, 06:53 PM
This seemed like as good of a place as any to ask my stupid question..

I've looked in the book, etc to find this...

I know how to issue a command as a squad leader (q, pick attack or whatever)... but I can't figure out how to issue commands on spots that are not right in front of you.. in otherwords, how do you go to the map and say attack this flag WAY over there?

press cap's lock and you will see a map, right click and you can give orders :thumbsup:

A-Ha.. I knew that caps lock brought up the squad screen/map, didn't think about doing the right click to activate the mouse while a squad leader..

Thank you!!!