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dbodenheim
06-15-2005, 02:12 PM
ok ill be a copycat :)

Here's some ground rules for sniping:

1) Dont bother being a sniper if the map has 32 players on it or even 40. There is not enough infantry to be effective, on a full 64 man server though, feel free to snipe to your heart's content.

2) Pick a location where you can be uber - effective against infantry. I mean you have to really pick a spot where you are firing constantly and then waiting for ammo drops. An example of this is the warehouse. You can fire on the beach center flag to the river outpost. Or if no action is going on there relocate a littel on the roof and snipe the construction site in the center of the map. Think High traffic areas and spawn points.

*special note* -- there are circumstances where you have to pick a specific position. If their special forces are constantly destroying your UAV, ARTY, and RADAR ( like over and over and over again)--then plant yourself on top of the oil tower and put a stop to that nonsense. Thats unusual though.

3) The ranger on rifles is phenomenal. Dont be antsy and try to lead your target though. EA has stated on the forums that you do not need to lead your target and I've proven it to myself so take's Jeff word as bond. There is a range where your targets will disseapear, thats called max range. Its a long ways though and even targets that disseapear in your scope will be little black specks before they do so. I timed someone running to me from max range sprinting and such. It took well over 60 seconds to get to my position. Do the math in your head, that range is huge.

4) Claymores. Lay them far enough away from you but somewhere along the path that you are most likely to get approached. There one-time lifesavers for anyone approaching your backside. Right now people are too stupid to steer clear of them, even your own team, but in time people will learn.

5) Call for ammo drops on your position. Ive read other threads where people say, "Fire three shots and move, fire three shots and move." Fook dat, Ive stayed in one spot and gotten 2 consecutive ammo drops on my position for refills and 15 kills before anyone even bothered with me. Eventually, people will get tired of you wounding them at spawn and decide to do something about it.

6) Anyone that thinks snipers are useless are right if there is less then 64 folks on a map. But when the servers full watch out. You dont just get points for kills. You get points for half -kills too. That means if you snipe someone and someone else finsishes him off, you get credit to your overall score. I have yet to see any other class do that. Maybe thats because most classes finsih off their targets the first time. But when you've wounded 200 hundred people in a game your score skyrockets and you are helping your team more then they think.

7) Sniper is definetly a support role. Your team may not realize your helping them at the time, but when final scores pop up and your ranked 3'd on the team, you must of been doing somthing right.

Vryllyn
06-15-2005, 02:15 PM
6) Anyone that thinks snipers are useless are right if there is less then 64 folks on a map.

This is true for Snipers and Medics. 16/32 player servers don't allow for these two classes. If everyone is roaming in vehicles, both classes are completely useless.

wihadmin
06-15-2005, 02:16 PM
DICE stated that they do have bullet drop code in the game. Have you seen that Jeff?

I'm hooked on 64-players! 32-players just doesn't do it for me any more....

Bonez
06-15-2005, 02:26 PM
the "bullet drop" is hit or miss[joke]

what's stupid is they removed the hit starburst for snipers so they can't tell if they actually hit the target or not.

dbodenheim
06-15-2005, 02:27 PM
Bullet drop i cant confirm that, not saying it doesnt exist though. Seeing as how ive fooled around with the kit probably the most, Ill tell you what i can confirm. There are 4 very definite ranges. There is the:

1) "I see you didnt brush your teeth this morning" range. 1 shot, 1 kill to the head or chest.

2) "The, I can tell who you are by your uniform" range. 2 shot kill. Maybe a 1 lucky headshot kill.

3) "The haha! I see you in your spawn" range. Generally a standard, your going to at least need 3 shots on the guy. Anywhere you hit him fine, your going to need 3 shots though.

4) "The holy shit that little speck of grass is running!" This is no lie, mininum 4 shots. Maybe more. I once tracked a guy running from Construction site to center beach flag with some cohorts. Now him running that and me being where I was, I fired on him for damn near 60 seconds. You all know how slow it can be running anywhere. You'll kill him, but you have to really really want it bad.

APOC
06-15-2005, 03:01 PM
Ive seen the bullet drop, I pretty much only use the sniper rifles and i found you have aim above the guy if he is at a great distance(hes only a spec moving around) all you do is aim a hair above his head and it should hit them.

APOC

GorroXXII
06-15-2005, 03:18 PM
Ive seen the bullet drop, I pretty much only use the sniper rifles and i found you have aim above the guy if he is at a great distance(hes only a spec moving around) all you do is aim a hair above his head and it should hit them.

APOC

easier said then done... my only sniper kills have been when I fire, the person stops, then LAYS DOWN... but for the most part people jump around, and I cant hit them if I tried, probably why I dont snipe :D

atomicbob
06-15-2005, 03:41 PM
Ha!! I love it when it they lay down. LOVE IT!

:thumbsup:

Vryllyn
06-15-2005, 03:48 PM
Ha!! I love it when it they lay down. LOVE IT!

:thumbsup:

I'm getting shot... I better drop... *loud scream* *Medic!*

atomicbob
06-15-2005, 05:16 PM
I also like to get on the crane and snipe snipers off the hotel roof. That's reachin out and touching someone.

:rockon:

Vryllyn
06-15-2005, 05:24 PM
I also like to get on the crane and snipe snipers off the hotel roof. That's reachin out and touching someone.

:rockon:

So, what's making your heart stop with a shock pad? :dunno:

APOC
06-16-2005, 01:23 AM
Yah I have learned dont shoot at a moving target you just have to follow him until he stops. Ive wasted so many clips of ammo trying to hit moving targets and dont think I ever have hit one.

APOC

Motoxpro
06-16-2005, 11:21 AM
I wish they would have put mil-dot scopes in if they have bullet drop in the game.

Bonez
06-16-2005, 01:12 PM
the scopes are accurate and have the 100/200M markings on them, their just not effective.

what would be really cool, is if you could range the scopes(like in real life)

Kernel Error
06-16-2005, 01:42 PM
I still LOVE BF2 but in Spec Ops another game like this just older, the sniper was more of a skilled type of player. you had to pull out you binoculars to find the rang, then you would have to pull out your gun and adjust the scope to that rang. it made sniping a little more intersting i think

Bonez
06-16-2005, 01:47 PM
it's the future, laserrange finder built right into the scope.