ResJudicata
05-23-2005, 04:00 PM
http://www.newegg.com/Product/Product.asp?Item=N82E16814164043
what do you guys think? will if get me to 100fps??
Specifications
Model
Brand Rosewill
Model R6600-256D
Chipset
GPU Geforce 6600
Core clock 300MHz
PixelPipelines 8
Memory
Memory Clock 500MHz
Memory Size 256MB
Memory Interface 128-bit
Memory Type DDR
3D API
DirectX DirectX 9
OpenGL OpenGL 1.5
Interface
Interface AGP 4X/8X
Ports
D-SUB 1
DVI 1
TV-Out S-Video Out
VIVO No
TV Tuner No
General
RAMDAC 400 MHz
Max Resolution 2048x1536@85Hz
SLI Supported No
Accessories S-Video Cable
DVI to VGA adapter
Manual
Drivers CD
Operating Systems Supported Windows 2000/XP
System Requirements AGP 8X slot
CD or DVD ROM for software installation
64MB system RAM minimum
30MB free hard disk space minimum
Features
Features NVIDIA CineFX 3.0 Technology
Powers the next generation of cinematic realism. Full support for Microsoft DirectX 9.0 Shader Model 3.0 enables stunning and complex special effects. Next-generation shader architecture delivers faster and smoother gameplay.
64-Bit Texture Filtering and Blending
Based on the OpenEXR technology from Industrial Light and Magic, NVIDIA's 64-bit texture implementation sets new standards for image clarity and quality through floating point capabilities in shading, filtering, texturing, and blending.
NVIDIA UltraShadow II Technology
Enhances the performance of bleeding-edge games, like id Software's Doom III, that feature complex scenes with multiple light sources and objects. Second-generation technology delivers more than 4X the shadow processing power over the previous generation.
Intellisample 3.0
The industry's fastest antialiasing delivers ultra-realistic visuals, with no jagged edges, at lightning-fast speeds. Visual quality is taken to new heights through a new rotated grid sampling pattern.
Vertex Shaders 3.0
Pixel Shaders 3.0
what do you guys think? will if get me to 100fps??
Specifications
Model
Brand Rosewill
Model R6600-256D
Chipset
GPU Geforce 6600
Core clock 300MHz
PixelPipelines 8
Memory
Memory Clock 500MHz
Memory Size 256MB
Memory Interface 128-bit
Memory Type DDR
3D API
DirectX DirectX 9
OpenGL OpenGL 1.5
Interface
Interface AGP 4X/8X
Ports
D-SUB 1
DVI 1
TV-Out S-Video Out
VIVO No
TV Tuner No
General
RAMDAC 400 MHz
Max Resolution 2048x1536@85Hz
SLI Supported No
Accessories S-Video Cable
DVI to VGA adapter
Manual
Drivers CD
Operating Systems Supported Windows 2000/XP
System Requirements AGP 8X slot
CD or DVD ROM for software installation
64MB system RAM minimum
30MB free hard disk space minimum
Features
Features NVIDIA CineFX 3.0 Technology
Powers the next generation of cinematic realism. Full support for Microsoft DirectX 9.0 Shader Model 3.0 enables stunning and complex special effects. Next-generation shader architecture delivers faster and smoother gameplay.
64-Bit Texture Filtering and Blending
Based on the OpenEXR technology from Industrial Light and Magic, NVIDIA's 64-bit texture implementation sets new standards for image clarity and quality through floating point capabilities in shading, filtering, texturing, and blending.
NVIDIA UltraShadow II Technology
Enhances the performance of bleeding-edge games, like id Software's Doom III, that feature complex scenes with multiple light sources and objects. Second-generation technology delivers more than 4X the shadow processing power over the previous generation.
Intellisample 3.0
The industry's fastest antialiasing delivers ultra-realistic visuals, with no jagged edges, at lightning-fast speeds. Visual quality is taken to new heights through a new rotated grid sampling pattern.
Vertex Shaders 3.0
Pixel Shaders 3.0